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Isbister, Katherine
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How games move us: emotion by design
Isbister K., The MIT Press, Cambridge, MA, 2016. 192 pp. Type: Book (978-0-262034-26-5)
Katherine Isbister begins the first chapter with the observation that games differ from other media by offering meaningful choices and dynamic flow, two mechanisms for potential emotional impact. She then discusses how avatars, non-pla...
...
Dec 7 2016
Supporting cross-cultural communication with a large-screen system
Okamoto M., Isbister K., Nakanishi H., Ishida T. New Generation Computing 20(2): 165-185, 2002. Type: Article
The authors purport to present several communication systems that support cross-cultural communication contents. The research extends beyond chat and Web-conferencing software by adding three components: a large-screen interface, cult...
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Feb 24 2003
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